Revamp mechanics that are bossing Buy MS2 Mesos. Specifically, their strikes. In a misguided attempt to make them more challenging, you've destroyed center mechanics in the sport that influenced equilibrium. All%hp boss attacks are entirely unnavoidable, even to ability like SS that were designed specifically to prevent all attacks. CRA bosses can't be bound by skills, despite the fact that there is not any good reason for this. Hp attacks are a dreadful mechanic in the first location. They should be rare strikes, they shouldn't comprise the majority, or perhaps all (Magnus) of a boss's attacks. Please prevent this Nexon. Update all boss attacks, including%hp strikes, to be dodgeable with abilities like SS. Make all directors able to be jumped, that is the purpose of the ability after all.
In the end, upgrade%hp strikes. They're far outdated in this sport, and they are not fair to a number of courses anymore. How is that fair when a boss does %hp attacks and contains potion cooldown? Either%hp attacks should be capped at 99,999 harm, or electricity elixirs shouldn't have a healing cap. Furthermore, %hp strikes make shield and hp useless. Consider updating them to be more dynamic based on total wellness a character has. Something along the lines of an assault that does 50% damage or 17,000-ish damage, whatever is greater. It follows that classes with lesser health still need to see in boss fights as they could possibly be OHKO-ed if they do not possess HB (which was an actual difficulty involved in bossing before BB).
This got a whole lot longer than I thought it would. And I know that these changes could be extremely hard to implement. But frankly, this is exactly what the game needs at this stage. It opens up the route for more training grounds, eliminates penalties on celebration play and even gives incentives for this, makes bossing more dynamic (if only marginally ) and generally just improves the game.
I had been wondering when are we obtaining compensation for the leafs which has been exchanged prior to the May 14th Maintenance. Since Artasi said we will be receiving it on the May 20th after care. I haven't received any 10th collectible coins anticipate for your 20 coins that you get from the box after maintenance.
Maple are still planning to move forward together with the reimbursement for the change in the Leaf exchange rate.The implementation of this reimbursement wasn't tied into the maintenance that was completed earlier today. There's a possibility, however, there might be a slight delay at the change taking effect because we are focused on addressing the connectivity issues that Maplestory 2 Mesos have been impacting MapleStory. As soon as Maple have an update on the execution program Maple will let you know immediately.